The full patch notes lie below - but beware campaign spoilers in the details of specific story missions.
The X icon no longer inaccurately persistently displays.
Mission "father AND SON' The mission could not be completed if the guard the player kills the target he's supposed to steal using a stealth kill from bench or a rope-dart hanging move.
Also fix the displayed limit to 33 as that's what's actually used.Assassinate Bodyguards no longer fail to stun when they are locked by the pursuer of the player they protect.Players are no longer stuck after using the Money Bomb from a ledge.Transitions to join Multiplayer sessions after an invite now work correctly.Mission "infiltrating southgate" Target would not be spawned if the player failed to perform a meat shield during the firing line tutorial.It blood alcohol calculator au now drops at the user's feet instead of dropping in front of them.It is no longer possible for players to get up and perform a kill under certain conditions while they're vulnerable.Mission "THE surgeon" Fixed NPC not reacting to the player's presence during the steal tutorial.Mission "johnson'S errand" prevent the player from using hide spots during part the mission to avoid a possible mission break.
Warm up games are no longer interrupted when the host player leaves.
Mission "johnson'S errand" Moved HUD icon on the explosive barrel on the ground instead of above the cart, because that's what the player needs to shoot.
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Mission "unconvinced" Fixed a bug where the player could enter the tavern too early and break the mission.